Stitch Studio
- Timeline
- Jun – Oct 2026
- Shipped
- The first Stitch to every user on Mon 20 Jul 2026; the Studio, a concept, in October
- Team
- The CEO, an AI lead, front-end and back-end engineers, sales and growth.
The Back Rank Chess Club badge, as flat artwork, is sewn into embroidery: the same artwork in thread, on black cloth, row by row from the top, then seen close up. Stitch stops at the small club line and asks: At 3.5 in, the club line would sew about 2 mm tall, smaller than lettering sews cleanly. Drop the line, or sew it as a thin line.
01The first agent in the product
An agent that comes when you need it, does the work, and leaves.
In July I designed Stitch, the first AI agent in Dynamic Mockups. It turns artwork into embroidery, and shows what it sees and what it decided along the way.
Read whyFold it away
The question that took longest wasn't what it does, but where it lives. My first version followed the structure of our components and sat inside the editor, and it felt inorganic.
You drop in artwork and notes appear around it on what the agent is looking at; then come the zones, the thread palette and a line on each choice. Then the patch turns like a card from a fresh pack, and you put it on the mockup or refine it in the editor.
The stage we built for Stitch grew into a framework, a layer for agents, and the next one, for generating mockups, was built on it.
the personStitch
02Where embroidery lives
Adding embroidery is an experience, not a dropdown.
Offered where it fits and only there, as a choice you can change later, with a way in people could see from day one.
Read whyFold it away
It went out with one way in, inside the editor, so the agent shows up in the context people already work in.
03The turn
It looked like embroidery. The trade needed files that sew.
In September, people who digitize for a living told us the files weren't ready for production. The team rebuilt Stitch as a real digitizer, and the design question changed with it.
Read whyFold it away
The first Stitch proved that people wanted to see their artwork as thread. But what a customer actually needs isn't a digitizer, it's the file: the product of the work Stitch does.
My part moved to the human side of it: how a person works with an agent that makes something they have to stand behind.
04Who decides
At what point is Stitch the one deciding, and not the person?
That was the most open question, for me and for everyone. My answer wasn't one way of deciding, but three side by side, and a mode for how much Stitch asks.
Read whyFold it away
Control Freak validates every step. Auto decides, and asks only when it's critical. Bypass asks nothing and goes to the end. And the more decisions a person gives it, the better the result: each answer rules out every other road, the way a move does in chess.
the personStitch
05A dialogue, not an editor
Not an editor. A conversation that ends in full control.
Try the sketch: answer what Stitch asks, switch how much it asks, change your mind. The work stays in view, with the part each question is about outlined.
Read whyFold it away
While it works, it makes the decisions it can, asks when it can't, carries on when you answer, and hands it all back when it's done. The goal is for the wizard to finish as much as possible.
Beside each question: the stitching so far, and the artwork as drawn where it isn't stitched yet.
Stitch Studio · a sketch of the concept
The path
Your brief
Polo, left chest · 3.5 in · white piqué
The knight
Stitch is asking
The gold border
Next
The club line
Next
Stitch · needs you
The knight
The knight is the biggest shape on the badge. A flat fill, or satin with more shine?
A sketch of the October concept, on fixed data: nothing is sent anywhere, and a description in words is read as the recommended answer.
06Going back
Change your mind without starting over.
Go back to any decision and Stitch keeps everything it knows, redoing only what comes after. The road you've seen stays on the map.
Read whyFold it away
It's like the fog in Warcraft: you walk a path, the fog lifts, you come back, and you still know what's out there.
Two answers can also live side by side as branches, satin on one and fill on the other, sharing every decision they have in common, until you pick one.
the personStitch
07One studio for everyone at the machine
The one who designs, the one who digitizes, the one who sews.
Not only for digitizers, not only for shop owners. It can be one person or three, so everything sits in one place, each with their part.
Read whyFold it away
It works like a collaborative mode. The sheet carries the size, the fabric, the thread in sew order, and every decision taken on the way.
That's what makes the difference from the software digitizers have today. We weren't building another digitizing program; we were building the whole thing around the file, something different in vision.
the personStitch
Stitch Studio · the board
a sketch of the concept
Back Rank Chess Club
Club merch, autumn: one artwork, five products
BriefWho defines the design
Tote, front
8 in · Designer
Needs the fabric
With StitchWho digitizes
Polo, left chest
3.5 in · Digitizer
Stitch is asking about the club line
Cap, front
2.25 in · Digitizer
Stitch is deciding, in Auto
SampleWho sews
Hoodie, back
10 in · Operator
Sewing the sample on machine 2
ProductionWho sews
Beanie, cuff
2 in · Operator
Ready to sew
Stitch Studio · ready to sew
a sketch of the concept
As it will sew, from the file
The machine file is ready
Back Rank, polo left chest
- Product
- Polo, left chest
- Finished size
- 2.5 × 3.5 in
- Fabric
- White piqué, tear‑away backing
- Machine
- 6 needles
Thread, in sew order5 colour changes
- 01Club maroonthe arch
- 02Ivorythe knight
- 03Sandthe knight's shading
- 04Espressothe knight's lines
- 05Old goldthe rank and the border
- 06Club maroonthe club's name
Decided on the way
- The knighta flat fill, by Stitch
- The gold bordersatin, by Stitch
- The club linedropped, by you
08What I'd do differently
Put it in front of the people who sew, sooner.
Looking back from October, three things I'd do earlier.
Real artwork first
Before the launch I worried more about the results than about the bugs.
Who, before what
My first table of who decides was naive: I didn't yet know whether one person does this or three. I'd ask that before drawing a screen.
Several digitizers, not one
Two digitizers don't work the same way: one starts from colours, another from shapes. I'd sit with several before designing for any of them.
What I saw coming
Everything that could stop a design on its way to the machine.
Surfaces that can't take it
On a phone case, embroidery simply isn't there.
Lettering too small to sew
Stitch asks before it starts, with the options in hand, instead of sewing a blur.
The preview before the file
A quick preview first, and the machine file made in the background, so it's ready when it's needed.
Artwork that's a vector
Graphics are often vectors, so Stitch takes SVG as well as images.
Help that doesn't nag
Nothing permanent. A note you can dismiss for now, or tell not to show again.
The 3D view on a slow laptop
The heaviest thing on screen is checked on modest machines, not only on ours.